Nederlands(Dutch) KhanChess©

10x10 Chess Variants

General rules of Khan chess variants

KhanChess start position
  • The number of players is two
  • Start position of the board: left corner has to be black
  • Khanchess variations are played preferably played rapid tempo and both players get 30 minutes each
  • Usage of only the "normal" chesspieces.
  • One can’t castle
  • There is no "En passant" capturing.
  • Pawns that reach the last line or are just put on the last line will not promote
  • Pawns can now run in all directions except diagonally. Forward, backward, left and right.
  • Pawns can move all the times 1 or 2 squares. Capturing is as in normal chess.

KhanChess variants can be won in 4 or 5 ways.

  1. Checkmate
  2. Veni-vidi-vici-Khan!
  3. Your opponents flag falls. End of time.
  4. Stalemate.
  5. No KingsLanding is possible (Yasak variant only and very rare)

Khan chess variants with the Khan element have two special pawns.

The Subedei pawns. (2 of 8 pawns)

The Subedei pawns: two pawns are given a distinguishing characteristic (using for example a rubber band or hair band in a nice color). These pieces can move and capture as the other pawns but can also capture backwards.

Mongol pawns and the Two Subedeis



Bishops

Bishops can still only move diagonal. However, due to the free choice of placing your pieces anywhere on the board it is possible to have two white bishops. You can also choose to have two black bishops. One white and one black is also still allowed. It all depends on your strategy!

The King

The king now has the ability to get across and become Khan. By doing this you win the game. The king can’t stand in a check position when standing on the last line.

King's Landing

Just the placement of the King on your Chess Board. To read some more about King's Landing.


Four 10x10 KhanChess variations

The four Chess variants were created in 2012 by Mehmet Özdemir. The number of players is usual two but there is a multiplayer variant on its way. So it will have a max of probably 4.

The king becomes Khan!

chess variant YASAK (forbidden)

100% asymmetric! The whole 10x10 chess board can be used. Alternately placing. No moving. No capturing. After Kings Landings moving and capturing begins. Puzzling chess variant, delayed action, intriguing!

5 Stars out of 5. 10 games played as minimum to decide the value.

chess variant SERBEST (allowed)

100% asymmetric! The whole 10x10 chess board can be used. Direct moving or capturing. But not both. You either capture or you move. You never know when there is a Kings Landing. Immediate action, chess variant, aggressive!

5 Stars out of 5. 10 games played as minimum to decide the value.

stratego chess variant PERDELI (with curtain or separation)

100% asymmetric but placing is on your own half of the board. Placing as fast as you can. NO alternately placing. Your opponent does not know how you place. (because of the separation). With a slow opponent you can gain time. Stratego, chess variant, surprising!

5 Stars out of 5. 10 games played as minimum to decide the value.

chess variant PERDESIZ (without curtain)

100% asymmetric but placing is on your own half of the board. Alternately placing but without a separation. Everything is visible by keeping an eye on your opponent. Immediate visible action, chess variant, King's Landing!

5 Stars out of 5. 10 games played as minimum to decide the value.